More selected projects

Blind Insight (가려진 / 보이지 않는 시야 )

Na Young Lee

‘Blind Insight’ is an interactive visual game that feels like an animation game and allows the public to interact with only the mouse cursor. I pursue more creative and original things in psychological tricks mainly for humans, so the work is that came out the blind inside.

This work is divided into seven scenes. Each scenes have creative illustrations which I sketched and they have a story is related with ‘Sleeping’ from “Human”. I want to excite people from their prejudices and stereotypes and stimulate and develop their imagination by my own illustrations drawing sources in this project.

 

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Scene 1

A sharp cave on the lawn with a snoring sound. Like this cave, many bubbles come flying. Among them, one bubble sits on the pointed cave. Click on the point where the mouse cursor, which is a wandering rod, shakes, the size of the droplet increases. If you click continuously, the size gets bigger, but it does not pop up, it gets smaller again and disappears. This droplet, as we saw in animation, means nosewings( from nostrils ), droplets of nose or nose, when a person or animal sleeps. And the pointed cave is the nose when you see the person sleeping. The droplet, which seemed to be just like a pointy one, just showed its size increasing and decreasing to match the snoring sound. And the lawn can be a beard or a fine skin under the nose. Thus, each time you move on to the next scene, you can see that the semantics change depending on the way you look at the same object.

 

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Scene 2

A caterpillar crawls over a grassy field and two leaves are climbing on top of each other. Want to see, the leaves look like human lips. Therefore, what does the larva symbolise? It is our teeth. The mouse cursor is an image of a finger click, the finger swings up, down, and sideways at the specified point. When you realize it, and click the mouse, the mouth of the leaves open with the yawning sound. In that state, when the mouse is pressed again, the teeth larva wriggles and enters the leaves, and the larva and leaves are combined and become the mouth of our human teeth now. Also, as mentioned earlier, the lawn may be a beard or a fine skin hair that is not visible in our eyes. 

 

 

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Scene 3

There are two crowns with lots of jewelries. When the mouse cursor, a magic bar, moves closer to the gems, the wandering rod just shakes. At the same time, each gem is removed by pulling or clicking on the gem with the mouse. At that moment, the crown means human eyelashes. And the gem means the dust that is attached to the eyelashes when our people sleep and wake up the next morning. After removing all the precious gems, it leads to the fourth scene.

 

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Scene 4

If you click on the mouse with a wiggly shake at a specific point, the eyelashes crown becomes flattened and the eyelashes disappear. And the eyes that were wound up gradually come up with the sound effect.

 

Scene 5

I used the 'noise' that I learned from the module, 'creative project' to create a scene of combing hair. It depicts the delicate scenes of the microscope, not the hair of the whole person, which ordinary people think. The fibre-like texture was expressed and the hair fibres were stretched from bottom to top using inverted combing action from the top to the bottom. And every time I moved the mouse cursor of the comb image, the hair comb sounded.

 

Scene 6

Each time you move the mouse cursor, which is a brush image, you can apply a circle-shaped color of random size. Later,  you can see   an image which a person is sleeping. Therefore, it is a directing to show that the scenes until that time express human figure of sleeping.

 

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Scene 7

The size of the small black particles that make up the entire image, according to the mouse cursor, is getting smaller and bigger by where the mouse locates. As a result, we humans are snoring while they are sleeping. Finally, the seventh shows that the nose may flinch and suddenly awaken from sleep.

 

Research & Audience

I have seen many works such as facebook, tumblr and vimeo these days when SNS developed, and there was one image that reversed the general idea of ​​people. As you can see in this video, a hard pencil bends like a spill on the wind and eggs look like them would break from the top, but it bounced like balls. I was impressed with these scenes and wanted to show the work to the public that we were judged only by the appearance and stimulated imagination by getting away from being confined to common sense thoughts. So that I thought of various ideas. The beginning was a needle and a bubble. Normally people think that bubbles will come off when bubbles come down over the needles. But on the contrary, the bubbles do not burst, they sit on it, dance like the wind in the wind, click again with the mouse and fly again. And as the scene changes from the near field to the far field, there is a reverse story in which the needles are actually brushes. Based on this, I dealt with the necessary 'sleep' as a human being, and thought about works that relate to the face of human body parts. I also wanted to interact with the public, so I wanted to communicate with viewers with a simple but unique and personalized illustration drawing and simple game feel.

 

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Process

My works start with the illustration drawing first. I tried to draw such an image that I could see an image of the same one and say "A" and the other could say "B". In other words, you can see the same thing and at the same time recognise it in another direction. In a word, it is similar to optical illusion.

 

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As an example of a famous image, what do you see in these pictures?  You are able to observe a woman and a man are drinking wines or  a skull in first picture. In addition, a woman is holding a baby and wearing and holding a hat and a stick senior is standing near the woman or a side face of the old man  in second picture. In third picture, a man is painting on the canvas for the landscape or a man face. And there is an eye or bubbles and a kitchen sink hole in the last picture. In these instances, the location of the exquisite objects of the landscape and the place where our human brain is visually oriented, as if to see them so. Therefore, I draw several drawings, arrange them in Photoshop CS6, convert them into png files and use them as P5.js program. This work has a simple game of each different scene step by step. I thought about the comfort of the eyes in pastel tone without strong colour. I did not use strong primary colours or monochromatic colours to give tired eyes, and we tried to improve image understanding by using sound effects.

 

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And I prepared one activity that the public could experience. It utilized human tactile, visual, and psychological things. The activity mentioned above is a box experience, so I wrapped the entire box with blue Korean traditional paper and made two holes as shown below, without knowing what is inside. Cut to size enough to hold human hands, cut inside the box, soft fabrics, and plastic bags were cut and attached. Inside the box, two plastics were placed, and a paper box was cut in the middle to divide the space into walls.

On the left, A part, I put two lime and lemon zest jelly in plastic container. In addition, rice, water, cake decoration, cotton, and marshmallow were mixed. And over time, rice and marshmallow become blown into water and jelly. Part B contained only dry ingredients. However, I never put the same ingredients. Rice, cake decoration, cotton, marshmallow, jelly in plastic container and water. What we can realize with this experience is that we use senses other than vision when we close our eyes or cover our eyes.

Moreover, I put one piece of this paper on the box. "TOUCH & FEEL INSIDE of the BOX! After you write on the post-it, you do not have to think about it. Do not afraid to touch! It would be lived near the quiet beach (the sea) or they like to eat sweet smells even if we do not observe by our eyes or not, but it must not bite! YOU SHOULD WEAR EYE PATCH BEFORE! ". These sentences are slightly fake. That is, it uses human psychological tricks. Our brain just thinks and imagines. Therefore, it is the tactile sense that makes me feel more effective by saying that I am a living creature in the sea. So rice, jelly and water in front gave the feeling like the sand of the beach. Left A is sticky and wet, but B is dry, but they are the same objects( materials ).

Even though it is the same thing, it looks different from the viewpoint of the sight. As such, my works are deeply related to these activities. As we explained earlier, our vision varies according to how we look at it, as we can describe it as a pointed cave, although we have described the nose. So let's not put our imagination under common thought. You can look at objects with more creative ideas. I think, " Creative ideas come from unexpected and unpredictable thoughts as we move way from established standards. I want to excite people from their prejudices and stereotypes and stimulate and develop their imagination by own illustrations drawing sources."

 

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Problems Solution

As soon as I installed the exhibition, the projector had a lot of darkness so that the work was brighter and brighter. So I was sad that I could not see the original color, and I needed my personal support because I could not connect the game smoothly due to a lack of technology and time, and the scenes were separated separately. And because the exhibition space is an open space for the public to use the mouse only to interact with the work, I added a more interesting activity and box experience. Although we were prepared a few hours before the show, it was an experience that contributed to the development of the future by dealing with the relative shortages and considering effective methods. And the experience was successful. It was a chance to see people's obscured view by putting what they thought to be on Post-it.

 

 

References and bibliography

[1] video _ https://www.facebook.com/Follll/videos/1798316833718514

                  https://vimeo.com/mainframenorth/forapproval

[2] program _ P5.javascript

                       https://p5js.org/examples/

                       https://p5js.org/reference/

[3] MainFrame (North) _ http://www.mainframe.co.uk/

[4] Creative Animation Reference _ https://vimeo.com/142497378

                                                         https://vimeo.com/132414690           

                                                         https://vimeo.com/188788480

                                                         https://vimeo.com/154153884

                                                         http://sasj.tumblr.com/tagged/animation/page/7

[5] Sound Effects _ https://www.freesound.org/

 

Link to my codes    :     scene 1    

                                        scene2    

                                        scene 3    

                                        scene 4  

                                        scene 5    

                                        scene 6  

                                        scene 7