Category Archives: Students

Creative computing courses at Goldsmiths

We are one of the top interdisciplinary computing departments in the country – working across art, music, journalism, gaming, and many other subject areas. This video features students and staff from our creative undergraduate and postgraduate programmes talking about how the culture of Goldsmiths makes us unique.

Please see the Goldsmiths website for further details about the courses that we offer: http://www.gold.ac.uk/computing/studywithus/

If you wish to pursue undergraduate study, please note that the UCAS deadline for application for September 2015 entry is 15th January 2015.

Marta Portocarrero, wins The Guardian’s Student Digital Journalist of the Year

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Marta Portocarrero a recent graduate from the Goldsmiths MA in Digital Journalism has just won the Student Digital Journalist of the Year.  We talk to her about her promising plans for the future in multimedia journalism and her upcoming internship at The Guardian.

Firstly many congratulations on winning the award. Can you tell me a bit about the piece you submitted for the award?

For this award I submitted three different pieces, which were all my assignments on Sandbox (a module of my MA). One was a long piece of writing about how it is to live in a hostel for a long time. It’s called Settling Down in a Hostel and, apart from writing, includes photography, video and parallax scrolling. The second one is a data-driven piece on Bike Theft in South East London. I have created a WordPress blog for that and analysed bike theft in different boroughs of South East London. It was useful to understand a bit more of data and play around with visualizations. The last one, is, again, a long piece of writing on a guy who has built his own houseboat and community in Deptford (“Living in a Floating Community“). This one is more “stylish” in what concerns to digital elements. It has a video banner and different pictures displays. I tried to explore my video skills and, as a result, there are two videos which are fundamental in the piece too.

What research did you undertake for the project during your time studying at Goldsmiths?

Since all the projects were part of my work for Sandbox, I worked hard and tried to apply all the skills I’ve learned in class but also to push a bit my boundaries each time, although I was far from thinking I could submit them for any award. For the first project (about the hostel), I interviewed a friend of mine who was living in a hostel for over three years and who had a great life story and allowed me to publish it. The research was basically finding a good topic and a great character to illustrate it. The second one was slightly more technical. I have decided to write about bike theft because there are a lot of people who cycle in London and because my bicycle was also stolen once, so I could somehow relate to the topic. I looked for data and found out that Metropolitan Police have a good database on that, so all I had to do was scraping their website, querying the data, building visualizations and writing a story according to my findings. The third one was similar to the first one and based on a good community story and a strong character. I also researched a bit on data related to houseboats moored on the Thames, but ended up not including it in the project.

Can you talk a little bit about why you chose the MA in Digital Journalism at Goldsmiths?

I did my BA in Journalism in Portugal and, then, I struggled to find a job there. So I went travelling for a while to clear up my mind a bit and decided that I would like to study some more. I quickly understood I wasn’t particularly interested in politics, economics, culture, etc… so the way wouldn’t be necessarily related to the content, but more to the shape. At the same time I was feeling more and more curious about how some digital pieces I could find online were built. When The New York Times published the Snow Fall, I understood that there were people actually doing what I had in mind. So, I emailed some of its journalist and asked for advice. They told me which skills I should aim to achieve and I started researching. I knew that the UK was a country where digital journalism was appreciated and I have found some interesting universities here. In the end, Goldsmiths was the most attractive one and, so far, seemed to have been the best choice.

Where are you currently working now?

I keep looking for a job. I’ve submitted some applications, here and abroad, and I am waiting on their answer, mostly multimedia/digital positions. Meanwhile, I keep doing some freelance projects similar to the ones I have done during the MA or some journalistic videos and short documentaries. I’ve recently done an internship at the interactive desk of The Financial Times. Since I’ve finished the MA the times haven’t been the easiest ones, but they have been essential for me to understand what I really want to do and which areas are not so much of my interest.

Whats on the horizon for the future?

First, I will do the internship at the multimedia desk of The Guardian, which I am really excited about. Then, depending on the results of my job applications, and if everything goes well, I may end up working on a multimedia desk of a media company here or abroad. If nothing goes as planned, I may try to look for some funding to do a web-documentary, which is an area that really fascinates me, given it’s combination of filming and technology (web designing, coding). In any project, I tend to prioritize storytelling, so in either way I think I would be happy.

PC Music #3 in FactMag’s 50 best albums list

Recently graduated Pop & Music Computing students from Goldsmiths chart at number 3 in FactMag’s 2014 50 best albums list, under the name PC Music produced in association with DIS and Red Bull.

It is a set of mixes from A. G. Cook, GFOTY, Danny L Harle, Lil Data, Nu New Edition and Kane West and works as a kind of showcase for the artists who are associated with the label.

PC Music have been making huge waves in the scene with often divided opinions. They emerged just last year (2013) with some dismissing them as ‘a kind of joke’, with others describing them as ‘the most compelling pop music in recent memory’.

Whatever side you take, they raise important questions in this ‘post ironic’ landscape, forcing you to re-evaluate your views around pop music and sampling.

FACTMAG 

THE N0THING, SEEKING ANSWERS_   

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On 4th and 5th December C&R space in Deptford held performances of the work of  Elías Merino, Rian Treanor and Daniel del Rio with ‘three approaches to abstract computer-generated music’. They presented their project ‘The Nothing, Seeking Answers’ a multifocal installation, based on a set of unanswered questions, conceptual reflections and hermeneutics about abstract computer music and algorithmic composition.

The installation allowed for complete immersion within the varied soundscapes, set in darkness apart from the spill of light from the entrance, with the composers completely hidden from view.

Elías Merino, a composer and sonic artist presented an abstract composition of pure sine waves against,  distortion, fizzle and creeks, contrasting meditative sound against abrasive noise. He develops his work in computer-generated composition, electroacoustic music, soundscape and concrète sounds as an abstract and imaginary object away from the acoustic environment, processing sound through digital technology.

Throwback Thursday: iPhone gesture recognition

Back in 2010, Marco Klingmann (Msc Cognitive Computing) wrote about his iPhone gesture recognition project…

“The growing number of small sensors built into consumer electronic devices, such as mobile phones, allow experiments with alternative interaction methods in favour of more physical, intuitive and pervasive human computer interaction.

“This research examines hand gestures as an alternative or supplementary input modality for mobile devices.

“The iPhone is chosen as sensing and processing device. Based on its built-in accelerometer, hand movements are detected and classified into previously trained gestures. A software library for accelerometer-based gesture recognition and a demonstration iPhone application have been developed. The system allows the training and recognition of free-from hand gestures.

“Discrete hidden Markov models form the core part of the gesture recognition apparatus. Five test gestures have been defined and used to evaluate the performance of the application. The evaluation shows that with 10 training repetitions, an average recognition rate of over 90 percent can be achieved.”


Marco Klingmann is now an interaction designer and app developer working in Switzerland. Follow him on Twitter

Organic Systems at The Natural History Museum

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Image: Isomorphogenesis No.3 by Gemma Anderson

William Latham and Gemma Anderson are facilitating an ‘Organic Systems’ Drawing workshop at The Natural History museum as part of ‘The Big Draw’ – the world’s biggest drawing festival.

This is a rare opportunity to get hands on experience of the Natural History Museum’s collections to gain insight into evolutionary processes through drawing.

The event will take place on Sunday 19th October from 11am.

Latham  began his career studying Printmaking at the Royal College of Art (1983-1985) where he developed the ‘FormSynth’ method. He then worked as Artist in Residence with IBM between 1987-1993 which led to the ongoing ‘Mutator’ project http://latham-mutator.com and is currently Professor of Art and Games at Goldsmiths University of London.

Anderson also studied Printmaking at the RCA (2005-2007) and has been working in collaboration with scientists at the Natural History Museum and Imperial College​ since 2006​. She is currently Associate Lecturer of Drawing at Falmouth University, where she is also completing her practice based PhD (2011-2015) www.gemma-anderson.co.uk.
Anderson has adapted Latham’s rule based (algorithm) evolutionary drawing method ‘FormSynth’ to create ‘Isomorphogenesis’ an extended Organic Systems drawing process, which relates directly to the Natural History Museum’s collections. In this workshop Latham and Anderson will share their experimental drawing methods, which perform an analogue to morphogenesis.