Welcome (back) > Goldsmiths Computing induction week 2017

walking back

The new academic year starts on Monday 25 September with a week of welcome activities before teaching starts on Monday 2 October 2017.

The week includes a six-hour creative hackathon, undergraduate and postgraduate social events, a careers workshop, and induction sessions for all new and returning students.

Freshers studying BMus/BSc Music Computing and BSc Computing & Chinese will also join activities organised by the Music Department and Confucius Institute respectively.

DoC.Hack, our welcome week hackathon is organised by student tech society Hacksmiths. For six hours, you’ll design and build tech projects – and meet students & staff from across the department in a relaxed, informal environment. No special skills needed – just bring a laptop. Limited tickets – registration essential

Update: We have now published students’ personalised timetables. These are still subject to some change until teaching starts on 2 October, so we urge you to check it regularly.


Monday 25 September

  • Year 2 induction, 2.30-3.30, Ian Gulland Lecture Theatre, Whitehead Building
  • Year 3 induction, 3.45-4.45pm, Ian Gulland Lecture Theatre, Whitehead Building
  • Employability & work placements workshop, 5pm, Ian Gulland Lecture Theatre

Tuesday 26 September

Wednesday 27 September

  • Foundation and Year 1 induction, 10.30am, Ian Gulland Lecture Theatre

Thursday 28 September

  • PhD/MPhil induction, 3pm, Lecture Theatre, Ben Pimlott Building
  • Undergraduate social, 5pm, College Green Marquee

Friday 29 September

  • Postgraduate induction, 2.30pm, Room 304, Richard Hoggart Building
  • Postgraduate social, 4-6pm, New Cross House, London SE14 6AF

Download your full schedule (PDF)


Contact computing@gold.ac.uk for any Computing-related enquiries.
Contact admissions@gold.ac.uk for enquiries about joining the university.

OVERLAP Computational Arts degree show 2017

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On Thursday 7 September 2017we launch OVERLAP, the 2017 final degree show for our MA/MFA in Computational Arts.

The weekend-long exhibition explores the exciting new waves originating from the intersection of art and technology. It features installations, interactive virtual and augmented realities, and conceptual works by mixed-disciplinary artists from fields as diverse as fine art, dance, photography, graphic design, puppetry, sound art, and architecture.

On Saturday 9 September, we are running a Computational Arts Family Day, where the artists will demonstrate their work to children, parents, teenagers and teachers.

WHERE
St James Hatcham Building (‘the church’)
Goldsmiths, University of London
New Cross
London SE14 6AD

Opening night
6pm-9pm Thursday 7 September 2017

Exhibition continues
10am–7pm Friday 8 September 2017
12noon–8pm Saturday 9 September 2017
12noon–6pm Sunday 10 September 2017

OVERLAP on Twitter  /  OVERLAP website


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Sat 9 Sept: Computational Art Family Day

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Parents, children, teenagers and teachers are invited to our special family day of Goldsmiths’ MA/MFA Computational Art degree show exhibition.

We all live in a time of incredible technological change. New technologies like 3D printing, dating apps, artificial intelligence, DNA sequencing, virtual reality and big data processing are the way we live and connect with others.

At Goldsmiths, MA/MFA Computational Art students have explored the technological and cultural impacts of computation, and have developed exciting artworks, designs and tools.

This year you’ll encounter interactive sound art, dancing robots, shamanic technology, electronic fabric, glowing crystals, tools for disabled artists & musicians, computer-generated books and jewellery, and a microbiological tour of your intestines.

People of all ages are welcome. Arrive any time between 12noon and 5pm. Please closely supervise children and younger teenagers, as even the most robust artworks are easily damaged.

Where: St James Hatcham Building (‘the church’), Goldsmiths, University of London
When: 12noon-5pm Saturday 9 September 2017
Tickets: Register on Eventbrite

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MA/MFA Computational Arts students exhibiting in 2017

About the exhibition
Overlap is the 2017 final degree show for the MA Computational Arts programme at Goldsmiths College, University of London. The weekend long exhibition explores the exciting new waves originating from the intersection of art and technology. It features ground-breaking installations, interactive virtual and augmented realities, and thought-provoking conceptual works by mixed disciplinary artists from fields as diverse as fine art, dance, photography, graphic design, puppetry, sound art, and architecture.

  • Opening night: Thursday 7 September 2017
  • Continues Friday 9 – Sunday 11 September 2017
  • Exhibition website: overlap.show

Mon 18 Sept: Future Mind conference

Naoko Tosa Future Mind Image Aug 2017

This September, Goldsmiths Computing hosts an international one-day symposium ‘Future Mind’ in collaboration with Kyoto University.

The Future Mind conference is open to academics, professionals and research students. It covers the themes of art, science, future technology, VR and psychology, with sessions on:

  • Art of Future, Future City and Looking for Japan
  • Communication of the Future, Vision and Mind
  • VR Art and Imaging of the Future
  • AI, Art Critic of the Future
  • Future Mind

Opened by Patrick Loughrey (Goldsmiths’ Warden), Dr. Juichi Yamagiwa (President, Kyoto University) and the UK Ambassador of Japan, the conference will initiate longer term collaboration between Goldsmiths and Kyoto University.

  • Where: Goldsmiths, University of London
  • When: Monday 18 September 2017
  • Registration: FREE. Register here

6 August: Goldsmiths AV workshops + performances take over ICA London

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London’s Institute of Contemporary Art hosts a day of workshops and performances curated by Goldsmiths Computing research assistant Dr Adam Parkinson.

Goldsmiths’ Embodied AudioVisual Interaction Group (EAVI) convenes a day of audiovisual workshops with Howlround, Calum Gunn and Ewa Justka. Each workshop is led by a musician who will teach participants how to make and use the unique tools they use to create music. Participants will then have the opportunity to perform alongside the artists in an evening concert.

“You can spend the day working with different musicians, making / learning the tools they use to make music, and then perform with them in the evening,” says Parkinson (aka musician Dane Law). Follow the links below for full details.

  • When: Sunday 6 August
  • Where: ICA, The Mall, London

Workshops at 2pm

Algorave Noise Unit with Calum Gunn
Algorave is a new musical practice that enables people to make music in real time by typing code: “live coding”. Each workshop is led by a musician who will teach participants how to make and use the unique tools they use to create music. This workshop requires participants to bring their own laptop

  • Calum Gunn is a musician and web developer whose practice encompasses academic computer music and rave culture and sounds. Inspired by ‘classic’ rave sounds, modern EDM and early techno, he reproduces familiar sounds, arranging them into new patterns and tones.

Voice Odder Workshop and Ewa Justka’s Acid Orchestra
Make your own Voice Odder, a unique electronic instrument used to create echoes, delays, reverbs, distortion and world domination. During the workshop you will learn how to make an electronic circuit, how to solder, read schematics and data sheets, use a multimeter and more. All materials will be provided, and by the end of the workshop you will have a Voice Odder of your own. You will also have the opportunity to perform with other workshop participants in Ewa Justka’s Acid Orchestra as part of the evening concertThis workshop will involve the use of soldering irons

    • Ewa Justka is a Polish electronic noise artist, self-taught instruments builder and electronics teacher. Her main field of research is based on an exploration of the materiality of objects, vibrant, ontological systems, and an investigation into modes of quasi-direct perception through noise performance actions, interactive installation, DIY electronics, hardware hacking, plant-molesting, breaking, deconstructing and collaborating. She recently received the Oram Award from PRS.

Tape Loop Workshop and Howlround’s Tape Orchestra
In this workshop, participants will learn how to make and manipulate tape loops. Tape splicing and manipulation is one of the oldest and most powerful techniques used to create electronic music, though one that is sometimes forgotten in the age of computers. Join Howlround to learn their unique approach to recording, cutting and playing with tape. This workshop will involve the use of sharp tools

      • Howlround normally operate as a six-piece featuring Chris Weaver, Robin The Fog and four tape recorders. They work with magnetic tape in sculptural configurations to loop and layer sound in often dense and haunting compositions. Their performances evoke the experimental era of emerging recordings played live with hands-on manipulation of their material, creating immersive soundscapes of mournfully melodies from a half-remembered past that might never have happened.

Courtesy Ewa Justka

Ewa Justka

7pm: EAVI Live
Live performances by Howlround, Calum Gunn, Ewa Justka and newly-assembled groups from the day’s workshops. There will also be DJ sets from Chloe Alice Frieda and CXLO.

Aligning with other aspects of the ICA’s In formation programme, EAVI locate audiovisual performance within spaces of collaboration and sensory connectivity, articulating new ways for collective and individual interaction to promote learning and participation.


Automating Soundcloud: distorted song gets clearer the more listens it gets

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A graduate from our Coursera Creative Computing MOOC recently wrote to us about his project to enable songs and playlists on Soundcloud to mutate and grow.

Attila Haraszti – who describes himself as “a self-made third culture kid based in Berlin” – is a producer and DJ with releases under the Rawfare moniker.

“I did the Coursera Creative Computing just for fun during the summer of 2014. It totally changed my perspective of what’s possible regarding creating interactive music applications. The main effect was that it encouraged me to create my own, updated context for music instead of relying on what’s provided by the outdated structure of record labels and typical music platforms. Artists can and should create their own “game”.

After completing the course, Haraszti wrote a rave-tinged track called Pipo, inspired by listening to his neighbour screaming at her pet parrot.

“In many ways, I found it to be a great fit for a fun experiment. I’ve increasingly felt that releasing tracks in a standard, ‘static’ way doesn’t make much sense anymore. It doesn’t ‘work’. The shelf life of a typical release is getting ridiculously short — you get a week, maybe two of peak attention at best. Great works get buried under the avalanche of new content, racking up only a few hundred listens.

“I wanted to reflect this relationship somehow – by connecting the markers everyone seems to care about (play counts etc.) to the content of the track itself. In short, the idea was to make Pipo ‘alive’. Just like the neighbor’s screaming, the track had to be as annoying as possible. I put the final master of the track through some of my favorite tools and ended up with a handful of trashed-up versions.”

Soundcloud Replacer

If you have Pro account on Soundcloud, you can replace the audio file uploaded for the track, without losing any of its statistics. This feature is a godsend in case you make a mistake that needs to be corrected, but, a more interesting use is to CHANGE the track entirely, depending on some feedback.

“With that, my idea was fully formed – upload a completely distorted track to Soundcloud, change it to progressively cleaner versions as more people listened to it, and gradually dial the distortion back if the weekly play counts are insufficient.”

In order to do this, the replacement process had to be fully automated. “My initial thought was to program it using the Soundcloud API, but while you can use it to make programs to upload and delete tracks from connected accounts, it doesn’t allow you to replace them. Luckily there’s a way to make almost anything on the Internet bend to your will — using browser automation. The details took me quite some time to figure out, but as you can see, the process works well. This is 100% automated, ghost-in-the-machine style stuff — I’m not touching anything.”

Songsling: online music as tamagotchi

Having built the Soundcloud Replacer, Haraszti has explored how online metrics – listens, play counts, follows, likes, sign-ups and so on – can be used to grow audience engagement.

“My own tracking engine Songsling.io turns online projects into tamagotchis – virtual pets – that need to be fed by the visible feedback of your audience. All the online metrics I can measure are patched back in to control the artworks themselves. I’ve used it for the first time to present The Bomb EP, which gradually unlocked its tracks as more people listened to them.”


This post is a mash-up edit of Attila’s emails and his detailed blogpost on automating Soundcloud. Thanks for writing to us, Attila.


Goldsmiths’ Adventures in Cyberculture

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Computer scientists at Goldsmiths feature in a Leicester festival celebrating the pioneers of acid house, techno and early internet cultures.

In the late 1980s and early 1990s something strange was happening. Early Virtual Reality and Internet were combining with house music, neo-psychedelia and cyberpunk fiction to produce a cultural movement that would herald the new hyper-connected world. Cyberculture: The Beginning of the Modern World is a exhibition of material from this era that explores this brave new world from the perspective of those who were there.

On Saturday 17 June, all-day digital arts event Phorward includes talks from William Latham – freaky fractals artist turned Goldsmiths professor – and internet pioneer Ivan Pope, who created World Wide Web Newsletter at Goldsmiths’ Computer Centre in 1993.

The rest of the day features films, video games, VR and performances, plus a set by experimental electronic music producers & club promoters Higher Intelligence Agency.