Report from Goldsmiths’ Global Game Jam 2016

GlobalGameJam2013_Welcome

At the end of January, Goldsmiths and Hacksmiths joined the marathon 48-hour Global Game Jam. Zoe O’Shea reports on what happened, and Jeremy Gow picks four standout games.


What can a group of people achieve in 48 hours? This was a question many of the new ‘Game Jammers’ were probably asking themselves as we approached the delightfully ominous doors of the St. James Hatcham building – a converted church – on Friday 29 January 2016. The Jam was set to begin at 5pm and finish at the same time that Sunday.

The space St. James afforded us was put to good use as the ever increasing buzz of Jammers had started to pour in from before four. White walls echoed the sounds of excited chatting, exclamations of friends catching sight of one another, murmurs of busy hosts trying to assemble and prep the site for the onslaught about to take place, and of course, the steady tapping of many fingers across many keyboards.

Members of the congregation included Goldsmiths alumni, current students, IGGI-letts, friends and a number of dedicated staff.

Our collective anticipation was put to rest when the theme was finally announced as ‘ritual’. And since this was a global event across multiple timezones, we were reminded: “Don’t post ‘til Hawaii knows.”

With a combined sigh of relief (“Last year’s theme was terrible!”), individuals started to make their way around tables introducing themselves. A look at the whiteboard at the top of the room indicated that “speed dating” had begun and the Global Game Jam had kicked off with earnest.

While it would be impossible to cover absolutely everything of interest that took place behind those glass doors in the following two days, honourable mentions must include:

  • a sound designer having to create game sounds (using only their mouth) in a secluded backroom
  • the use of the word “duress” quite repeatedly by an unnamed Jammer
  • a minor Wi-Fi meltdown on the Saturday (addressed with admirable haste)
  • a Jammer scaring themselves with their own game in the middle of the afternoon
  • a near constant stream of bodies in-and-out of the refreshments space
  • and a showing of great dedication (sleeping bags were involved) and camaraderie between all those present this year.

It’s not an easy thing to make “crunch” bearable, but the creativity and positivity shown by the Goldsmiths Jammers at St James reminds us all what the heart of this industry is about.


Jeremy Gow’s top games from Goldsmiths’ Global Game Jam

CiX9zszIBjp0ueAce Exorcist
A card game following the story of an exorcist trying to save the world from evil summoners attempting to bring evil into the world. Jeremy says: “It’s a well-designed card game with beautiful artwork. Our only non-digital game.”)

habitual_screenshotHabitual
Jeremy says: “Two first year students made a game about maintaining habits to deal with depression.” You play as an individual suffering from depression who begins to deal with their problems through maintaining and repeating habits; as simple as getting up everyday and leaving the house to sharing time with friends and just eating some good food. This game attempts to allow players to look into the ways of dealing with their own problems or helping them on their way.

screenshot_74Curse of Macbeth
A virtual reality horror game which follows the viewpoint of Moira – a young, committed British actress – who is totally consumed by her work after she gets the role of Lady Macbeth. She accidentally unleashes the Curse of Macbeth and the only way to escape is a cleansing ritual.

screen_shot_2016-01-31_at_14.47.12Mass Effect
You’re a priest who needs to collect all the flaming torches to complete his ritual. Unfortunately the crypt has started flooding. Collect all the torches before they’re covered by the water and make sure you don’t drown yourself. Jeremy says: “There’s a popular [and completely unrelated] series of ‘Mass Effect’ games… so the title is a terrible pun!”



Zoe is currently doing a PhD in Intelligent Games & Game Intelligence at Goldsmiths. She is researching the development of “self-theory” in digital games in order to create adaptive game-play experiences that respond to the player and their current psychological state.

Jeremy is the programme leader for our BSc in Games Programming and Goldsmiths’ training co-ordinator for the IGGI Centre for Doctoral Training.

Music Computing Mixtape #1

In the first of our Music Computing Mixtape series, we present tracks from first year students’ portfolios – all made before they started at Goldsmiths.

“Welcome to the first week of the rest of your lives” is how Dr Freida Abtan welcomed a new cohort of students onto Goldsmiths’ BMus/BSc Music Computing programme.

Music Computing Mixtape #1 (aka Welcome to the first week of the rest of your lives) features tracks that students made during their first week at Goldsmiths. All pieces were made from the same set of recordings of a sound walk taken across the Millennium Bridge in London.

Over the next three years, these students will be immersed in performance, composition, musicology, design, psychoacoustics, digital signal processing and computer science – and we’ll be listening to the results. Subscribe to this blog (enter your email into the ‘subscribe’ widget on our homepage) for regular updates on how our students progress.


Review: Digital Arts Masterclass with Nicolas Malevé

nicolas

On 22 January 2016, Digital Arts Computing recently had the pleasure of meeting Belgian visual artist, self-taught software programmer and data activist Nicolas Malevé. Undergraduate student Isabella Maund reports on what happened.


Based in Barcelona, internationally active Malevé is a core member of Constant for Arts and Media, an artist run non-profit organization that explores an interdisciplinary approach to art, media and technology. Technical curiosity is what led to Malevé’s interest in data and the creative analysis of data.

Active Archives, a research project led by Malevé and Michael Murtaugh, investigates the mutation of an archive in a digital context. With his peers he is redefining our understanding of archives and focusing on original ways to classify, annotate and disseminate archives of images, with a strong focus on photography.

This masterclass was particularly relevant and fascinating, as data has become a large and ever growing part of our everyday lives. We are constantly creating and interacting with data through everyday searches, selfies, public transport, etc. Huge amounts of data are constantly being collected, becoming a resource that is transforming society.

Data collection has become a growing topic of conversation in the art world. Current exhibition Big Bang Data at the Somerset House has brought together artists, journalists and designers to further discuss data and its huge presence in our everyday lives, and what this may mean for our future.

Guttormsgaard: Orderings Random Walk (2) from Michael Murtaugh on Vimeo.


“It was interesting to see how Nicolas’s own passion for archiving lead him to discover new and interesting ways to computationally categorise images. Analysing data in a way that is so notoriously difficult to do. His additional insight – that redacted documents reveal almost a core template – was also inspiring, leading me to think of several ideas for my own upcoming projects.” Joe McAlister, BSc Digital Arts Computing

“I enjoyed hearing Nicolas talk to us about his work, and the way that he approaches the subject matter as a computational artist. Getting feedback from him was really valuable in helping me develop my ideas about the place of computers in my work, and the discussions about our subject area were extremely interesting.” Rebecca Dunn, BSc Digital Arts Computing


 

EVENT: Goldsmiths Global Game Jam

GlobalGameJam2013_Welcome

Goldsmiths students and staff – join us for the Global Game Jam 2016, hosted by Hacksmiths, IGGI and the Goldsmiths Computing Department.

Spend a weekend making a game with some of the most creative students in London! No need to form teams beforehand – just turn up and join in.

When: 4pm Friday 29 January – 7pm Sunday 31 January 2016
Where: St James Hatcham Building (the church), Goldsmiths, St James. New Cross, London SE14 6NW
Tickets: Free. Reserve a space now

Space is limited, so be sure to reserve a ticket. We’ll open participant registration on our GGJ page when the jam has started.

Open to Goldsmiths students and staff only.


Study Games Computing at Goldsmiths:

Goldsmiths PhD presents EEG-amplifying dress in Osaka

ThinkerBelle_EEG_Dress

PhD student Rain Ashford recently travelled to Osaka, Japan to exhibit and present her ThinkerBelle EEG Amplifying Dress. In this blogpost she describes her experience.


In September 2015, I was very excited to exhibit and present my paper on part of my PhD practice, the ThinkerBelle EEG Amplifying Dress, at the annual design exhibition of the 19th International Symposium on Wearable Computers.

The symposium (part of the 2015 ACM joint international conference of ISWC and Ubicomp) is devoted to discussing and sharing pioneering research, knowledge and issues in wearable technologies. It attracts international attendees including academics, manufacturers, fashion and textile designers, users, and related professionals working with wearables. The conference includes workshops, a gadget show, various gatherings and great opportunities to meet peers researching and working in the field, as well as research presentations.

About the ThinkerBelle EEG Amplifying Dress

I created the dress in response to a subsection of feedback data from field trials and focus groups investigating the functionality, aesthetics and user experience of wearables and in particular wearer and observer feedback on conducted in the course of my research on Goldsmiths’ Art & Computational Technology PhD programme.

The user experience case for creating the dress was to facilitate engagement in social situations in which a wearer finds themselves in a noisy or crowded area, where it is not easy to hear others, communicate and where forms of non-verbal communication may prove useful.

ThinkerBelle_OsakaI constructed the dress using a satin fabric and fibre optic filament which is woven into organza. Using a NeuroSky MindWave Mobile EEG headset, data in the form of two separate streams, ‘attention’ and meditation’, are sent via Bluetooth to the dress, which amplifies and visualises the data via the fibre optic filament.

Attention data is shown as red light, and meditation signal data as green light. The dress is constructed so the two streams of data light overlap and interweave. The fibre optic filament is repositionable allowing the wearer to make their own lighting arrangements and dress design. The red and green light fades in an out as the levels of attention and meditation data of wearer heighten or decline, allowing observers to make their own interpretations of the data. The choice is left up to the wearer whether they want to divulge information regarding the physiological source of the data being visualised.


Read Rain Ashford’s paper on the ThinkerBelle EEG Amplifying Dress


The design exhibition invited submissions of new and original examples of wearable technology and textile research. I exhibited my ThinkerBelle dress alongside the other selected submissions of garments, accessories, textiles and devices. The exhibition was divided into the categories of Functional, Aesthetic and Fibre Arts and the jury panel consisted of renowned designers and academics including:

  • writer, artist, designer and technologist Maggie Orth
  • founder of Misfit Wearables Sonny X. Vu
  • lecturer, fashion and costume designer Dr. Tricia Flanagan
  • founding Co-Director of CoLab, co-director of the Textile and Design Laboratory, and an associate researcher at the Knowledge Engineering & Discovery Research Institute, Dr. Frances Joseph.

I also participated in two workshops. The first, Wear and Tear: Constructing Wearable Technology for The Real World, was organised by colleagues at Georgia Tech Wearable Computing Centre and was a really useful and enjoyable day of reportage on building devices and systems. Georgia Tech’s Professor Thad Starner gave a keynote on wearable technology and was followed by various speakers who discussed challenges during the process of building their devices.

In the second workshop, Broadening Participation, I presented a poster on my PhD research on responsive and emotive wearables. The event was aimed at increasing “the involvement of women, all students from developing countries, as well as underrepresented minorities, including persons with disabilities, in the field of ubiquitous and wearable computing”. The day included keynote speakers and a careers panel in which speakers discussed issues, such as, career paths employment and work-life balance.

I am very grateful to the Goldsmiths Postgrad Research Committee for the bursary that enabled my travel to the conference. It was fantastic to exhibit and discuss the dress with a new audience in Japan and I enjoyed immensely seeing new examples of wearable technology and developments in the field, plus meeting local students and academics from Japan, as well as from China, Singapore, USA, Canada and Europe.


EAVI XV: Electronic & experimental music gig

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EAVI is back for 2016 with a killer line up of Vindicatrix, Acolytes, Human Heads, Recsund, Rebecca Wilcox and Marguerite Latica – plus DJs.

This month we are celebrating being awarded funding by Goldsmiths’ Annual Fund. This will help EAVI to build audiences for events – and pay performers for their work.

8pm till late, Thursday 21 January 2016
Amersham Arms, New Cross Road, London SE14 6TY
Tickets £5 on the door or buy online


Vindicatrix
http://vindicatrix.tumblr.com/
We’re thrilled that Vindicatrix is bringing his inimitable, murky style to EAVI, where the macabre crooning of Scott Walker meets the cavernous bass of early dubstep and fragmented rnb.

Acolytes
https://soundcloud.com/alterstock/acolytes-phases-alt19
Acolytes is a new signing on Helm’s Alterstock label, and is soon to go on tour with Helm and Drew McDowall (ex-Coil). He brings a unique blend of smoked (or should that be vaped?) out beats, sliding in and out of ‘pop’, and has drawn comparisons to the Residents and the Art Cows.

Human Heads
http://humanheads.tumblr.com/
Acclaimed in the Wire for their “lightly broken music”, Mancunian improv trio Human Heads sound on occasion like Throbbing Gristle reconstructed using keyboards found at a car boot sale, with both uncanny menace and a skewed pop charm.

Recsund
http://recsund.tumblr.com/
Recsund is the musical moniker of prolific digital artist Clifford Sage. His most recent music is being released on the ever compelling Quantum Natives. He combines glorious acid-tinged melodies with occasional raps and heartbreaking ambiences.

Rebecca Wilcox
https://vimeo.com/rebeccawilcox
Glasgow based artist Rebecca Wilcox has organised and curated a number of exhibitions, including work at the Glasgow International Festival. She is described by the CCA to be “one of the most outstanding young artists working in Scotland today”. She will be performing using spoken word and sounds with a loop pedal.

Marguerite Latica
https://soundcloud.com/estoesloques
This is the debut performance for the duo of designer / musician Adriana Rojas Viquez and performance artist Cliodhna Murphy. Expect dismantled, disorientating pop (George Michael?) alongside compelling, intriguing performance art.

We are thrilled to be having DJ sets from the always excellent Chloe Alice Freida (who hosts the Alien Jams radio show on NTS and runs the Alien Jams label) and Team GBH (the DJ alter ego of recent EAVI performer Quitters). Expect dancing late into the night!


Supported by Goldsmiths’ Annual Fund


EAVI is the Embodied Audio Visual Interaction research unit at Goldsmiths Computing. We’re interested in motion capture, brain- computer and bio-interfaces, machine learning, auditory culture and more. EAVI gigs take this research from lab to stage, with exciting, up-and-coming performers playing alongside big names in electronic & experimental art and sound. Learn more about EAVI

Goldsmiths students win Guardian’s Multimedia Journalist of the Year awards

Kara Fox wins the best student multimedia journalist
Kara Fox wins the best student multimedia journalist (Pic: The Guardian)

Two MA Digital Journalism alumni have taken first prize and runner-up prize for Multimedia Journalist of the Year in The Guardian’s Student Media Awards 2015.

Kara Fox was awarded the top prize for her video profiles of campaigners for legal medicinal cannabis, while runner-up David Blood was awarded for his multimedia report on the hackers, activists and visionaries reimagining the internet.

The MA/MSc Digital Journalism is co-delivered by the Computing and Media departments at Goldsmiths.

Creativity, independence and learning by doing.