For the second year in a row, at Goldsmiths we have celebrated the connection between our library and the world of games. The social space in the library is an incredible setting for showcasing games and have a friendly meetup and talk sessions with people from the game industry.
Plus, we had popcorn, cupcakes and tea for getting cosy and relaxed as the reading week is fading out and the winter is kicking in.
Across the evening we showcased many student games, some of which are making their own way to publishing and hitting the market. We played and talked together, giving and receiving feedback.
After a brief opening by Eve Jamieson and Alan Zucconi we’ve welcomed on stage our speakers.
Jupiter Hadley has introduced the audience to her job as a journalist and a reviewer, pointing out what are the elements that stand out in independent and game jam games.
Allan Cudicio, the second speaker of the evening, talked about how to research precolonial Africa for games. His talk was very well received, especially given how strong the discussion about decolonising the library currently is.
Anisa Sanusi closed the event talking about her mentorship programme for underrepresented genders in the game industry. We think this discussion is extremely relevant and important in an industry that is changing a lot and which is not always welcoming people in the best way.
We recorded all of the talks, which you can see in this playlist:
We’ve literally filled the space up to the brim and the Games Library Night has been a success for Goldsmiths. The feedback has been great, and the event was also featured on Timeout London.
Alan Zucconi, Federico Fasce, Eve Jamieson and Pete McKenzie