Category Archives: Inspiration

Event: Interaction experience @ Centre for Creative Collaborations

‘Contours’ is an immersive artwork where a series of tapestries responds to the presence of an interacting audience, by triggering soundscapes when they are touched.

Where: Centre for Creative Collaborations, 16 Acton Street, London WC1X 9NG
When: 6pm – 8pm, Thursday 29 May 2014 – FREE

The sound composition is generated in real time through a custom code software and it changes in relation to a constant feed of data relating to the weather of Vienna. The abstract geometric decoration that connects the tapestries’ individual sensors to form giant ones is inspired by Wiener Werkstätte designs from the MAK Collection.

This constantly modulated data-driven soundscape is composed in real time and is reminiscent of a medical research environment; it serves as an acoustic feedback loop that alludes to the relationship between science and the body. They include sound modulation algorithms that are mainly creating realtime granulation and pitch shifting of samples prerecorded from tools usually employed to measure human body such as CT and PET scans, EKG plus various oscillators.

The artwork was commissioned by the MAK Museum of Applied Arts and Contemporary Art in Vienna, as part of ‘Scientific Skin’, which features interactive experiments combining the human body and the latest scientific discoveries. The MAK invited the London based creative laboratory Bare Conductive to team up with Fabio L. Antinori and Alicja Pytlewska in order to develop a large-scale metaphor for the idea of breathing life into a textile skin.

A collaboration between Bare Conductive, Fabio Antinori and Alicja Pytlewska.
Screenprint, capacitive sensing, interactive tapestries, generative soundscape, custom code.

Goldsmiths Creative Computation website

compcreat Goldsmiths Creative Computation website contains material for students on Goldsmiths’ undergraduate and postgraduate courses in Computational Arts, Music Computing, Digital Arts Computing and Games Programming.

It supports and encourages technology-led creative activity for students enrolled on these programmes, and has been live since 2008.

There’s a search box for the adventurous.

Random pages:

Event: Creative Data Club

creativedataclubSomerset House, Strand, London
6pm-8pm Tuesday 13 May 2014

A place for anyone interested in using data in new and interesting ways, here’s a chance to hear from a few people about interesting data projects and chatting about data in the arts over a couple of beers.

For artists, data opens up a whole new way of interacting with everyday life. For cultural organisations the opportunities for how we build audiences and sustain ourselves are huge.

Lined up for a series of short presentations are:

And if you have an interesting project that you’d like to share, contact the organisers at marketing@soundandmusic.org

Projects from Physical Computing

Here’s a round-up of projects from Brock Craft‘s Physical Computing course from autumn 2013. Click on the images to go to students’ project blogs.

 Maze robotmaze-wall-e  Invisible pianoinvisible-piano  Musical glovemusical-glove
 Project blinkyproject-blinky  Radio frequency finderradio-freq-indentify  Robot arm
robot-arm
 Weather stationweather-station  Obstacle racerobstacle-vehicle  Coin sortercoin-sorter

The Physical Computing course runs as part of a number of undergraduate programmes at Goldsmiths’ Department of Computing.

Designs of the Year 2014

DOTY-CATALOGUE-634The Design Museum’s Designs of the Year exhibition showcases the world’s best cutting-edge digital, architecture, fashion, furniture, graphic, product and transport design.

Digital innovations include:

  • a crowd-sourced search-and-rescue drone
  • a transport app which make the world’s most complicated cities easier to navigate
  • a mobile gaming app designed to be deployed over many centuries, so impossible to finish in your lifetime
  • a platform for people to strike up conversations with street furniture
  • a calendar made entirely of Lego that synchronises to your online calendar.
  • Dumb Ways to Die, a song, book, smartphone game and interactive outdoor posters designed to get young people to care about safety
  • the Oculus Rift, a ground-breaking virtual reality headset for immersive gaming (currently being adapted by Goldsmiths student Terence Broad)
  • a smartphone-based system for affordable and portable eye examinations
  • a smartphone spectrometer that can analyse pollutants
  • Touch Board, which can turn almost any surface or material into an interface.

This is a not-to-be-missed exhibition for anyone interested in design!
26 March 2014 – 25 August 2014

!! Use the code DEZ25 to get 25% off online tickets !!

Designs of the Year 2014 website