On Monday 7 March, Goldsmiths Computing academics discuss the challenges of creating emotionally-engaging games.
Creating emotionally engaging games in VR is full of hidden pitfalls and challenges. We draw upon our own experiences as VR researchers to explain what they are, and what you can do about them. We also present a Unity plugin we are developing to create virtual characters that behave realistically.
- When: 6pm – 8pm Monday 7 March 2016
- Where: Playhubs, Room M48, New Wing, Somerset House, London WC2R 1LA
- Tickets: Register here for free tickets
Speakers
- Dr Harry Brenton, Director of BespokeVR Ltd
- Dr Marco Gillies, Senior Lecturer in Computing at Goldsmiths University
- Dr Sylvia Xueni Pan, Lecturer in Computing at Goldsmiths University
Itinerary
6:00pm – Welcome
6.15pm – Introduction: key challenges.
6.25pm – Lessons learnt from 15 years of research.
6.40pm – The BlipC framework – work in progress.
6.50pm – Panel Q&A
7:55pm onwards – Networking, beers and demos including “A Chair In A Room”