mANIFOLD3.0

GoldsmithsUNIVERSITY OF LONDON
DATES OCT 2026:
PRIVATE VIEW: WED 21 5-10PM
THU 22 12-9PM
SYMPOSIUM: FRI 23 10-6PM
CLOSING: SAT 24 2-6PM
AMINHP FRANCESCO_ANGELINI+VALERIO_BELLETTI AORBITAL REBECCA_ASTON MEGAN_BATES NATHAN_BAYLISS LIOR_BEN-GAI DANIEL_BERIO CHRIS_SPEED FEDE_CIOTTI STEVE_COLLINS IRIS_COLOMB CLEMENCE_DEBAIG_(UNWIRED_DANCE_THEATRE) LUKE_DEMAREST_WITH_SOSP EWAN FEDE_FASCE MIRKO_FEBBO ANDREA_FIORUCCI MILLY_GUNN_WITH_RICHARD_SHERRIFF ROBERT_HALL CHERYL_HUI IN-GRID RUFINO_JIMENEZ IRINI_KALAITZIDI WILLIAM_LATHAM ROBIN_LEVERTON LND4 ANDY_LOMAS_WITH_MAX_COOPER JULIA_MAKIVIC CATHERINE_MASON MDAMAGER SAM_NUNEZ MATTIA_PAGANELLI OWEN_PLANCHART MISO_REI SNOW SOFIA_TAIPA ATAU_TANAKA LILY_THOMSON IVY_TIAN VJ_EPS HUICHUAN_WANG JAMIE_WARD JÉRÉMIE_WENGER WITH-LASERS JESSE_WOLPERT XINTONG XNAME MATTHEW_YEE-KING TIANYUAN_ZHANG WEI_LIN

Curatorial Statement

Manifold 3.0 brings together the creative practices of the Goldsmiths School of Computing community, including lecturers, technicians, alumnae, PhD students and collaborators. It explores the many folds, surfaces and ways of working gathered into one shared space.

Across a four-day programme, the exhibition traces the breadth of terrain the School navigates: computational art, installations, performance, research and practice.

There will be talks, tours, interactive work and opportunities to meet the practitioners themselves. We look forward to welcoming you to this celebration of a multifarious and abundant community of practice.

Manifold

A ‘manifold’ is a mathematical term for a space that is easier to navigate locally than it is to picture as a whole: what appears flat nearby may warp, curve or loop back on itself when viewed from afar.

The exhibition borrows this concept as a way of thinking about how the different practices on display sit alongside one another. Computation is the common thread, but it takes many forms: as artistic material, method or system; as an object of research or debate; as a cultural artefact; or as a concept to be taken apart. Across the show, computational technologies are built, played with, performed, studied, repurposed and sometimes refused.

This range of work is shaped, in part, by life within the university. Much of the activity in the School is devoted to teaching and supporting students across a wide range of fields involving computation, and this inevitably feeds back into the work of staff. Their own projects and ideas emerge within these loops: sometimes visibly, and sometimes in the margins, between semesters, teaching and deadlines.

Now in its fourth iteration, Manifold 3.0 grew out of a desire among staff to create space for their own work and for the work of former students. It continues in that spirit, bringing together different generations, disciplines and approaches to computing while reflecting the School’s long-standing creative character.

For a few days, these otherwise dispersed practices occupy the same space: overlapping, diverging, responding to one another and forming, temporarily, a manifold of their own.