An article in this week’s New Scientist magazine provides a short history of Automatic Art – from Russian Constructivism to protein visualisations and acid house album art.
The article gives an overview of the new exhibition, Automatic Art, which explores how art built on logical and mathematical rules ended up giving science new ways of seeing the world.
Last week Blog.DoC stumbled across an extraordinary digital arts exhibition at Sveta Srca Gallery in Pula, Croatia. The show featured six interactive light installations by Adrien Mondot & Claire Bardainne.
Projected images are generated, calculated and projected live using eMotion, an app for creating interactions between graphical objects and real word information.
Goldsmiths PhD student Bruno Zamborlin is a technologist, music technology researcher and live performer. His research focuses on how gestural interaction with everyday objects can be used to create new interfaces for musical expression.
In this video he demonstrates his Mogees project, performing with British experimental dance music pioneers Plaid.
Zamborlin discusses his work in this month’s WIRED magazine.
Here’s a fascinating video from MFA computational Arts student Angie Fang. She uses a system created by Hungarian botanist Aristid Lindenmayer to simulate the growth of plants – in an eye-poppingly beautiful way.
MFA Computational Arts student Jack Ratcliffe is interested in our relationships with technology. Named after, and taking the guise of, the harp seal, Pagophilus actualises the separation anxiety humans can feel when stepping away from their technology. In the form of a cute seal.
Goldsmiths Computing has produced 48 videos that capture the Introduction to Programming module that Dr Marco Gillies teaches to first year undergraduates.
The videos, available online for free, provide a 24 hour intensive course in all the basics of programming.
In this video, Jon McCormack and Goldsmiths’ Mark d’Inverno introduce and reflect on current research questions regarding computers and creativity.
“Creativity is an enigmatic yet widely discussed phenomena,” they explain. “With the now widespread adoption of computers and information technologies, the nature of
creativity and how we think about it has changed significantly.
“We argue for a shift in thinking about computers from tools to creative agents and collaborative partners. We present 21 questions we think are crucial to understanding this new relationship and begin to offer answers, or pathways to answers for a selective subset.”