Experiment 1: Swing and Bounce

The same subject seen from a different angle gives a subject for study of the highest interest and so varied that I think I could be occupied for months without changing my place simply bending more to the left and the right

Paul Cezanne (Post-impressionist artist)

The swing and bounce was our first public experiment with the medium. As we were interested in it primarily as an embodied experience we decided to show it to an varied group of people individually and record their response to the artwork using observation and semi-structured interviews. We did not quite know what to expect or if we had overcome enough practical problems for the medium to read.

Video of the Animated and Holistic Version:

The viewings were generally interesting and subsequent analysis of the interviews led to some new exploratory questions and ideas for art. It became clear that each participant was bringing their own schema to the movement and that the piece was appreciated with three different modes of perception; as a moving object in time as a series of individual objects and as an holistic single object.

Non-participant observation and semi-structured interview video:

It is striking that the three modes are at once compatible and incompatible perceptually. Rather like the Necker cube or Duck/Rabbit illusion it seemed that we had most commonly created a ball/sponge/dinosaur spine illusion. This would be an area worth exploring. All great artworks work on more than one level and if the 3 modes were artistically linked perhaps we could achieve a Gestalt onenessprägnanz with future artworks.


Behind the scenes

This is how we started to conceive the Swing and Bounce experiment.

First mocked it in 3D Studio Max at 12fps…..

….and then exported as png files to be assembled as a reference.

The blocks were cut to match the virtual 3D reference; some of them are curved to add ‘life’ animation to the object and we then laid them out horizontally to match the 3D.


Swing movement with sequential projection mapping.

All the blocks are now positioned for the Swing and the Bounce movement. Carol explains…..